The influence of gamified e-learning quizzes on students’ motivation – a case of programming students at a South African higher education institution. The Independent Journal of Teaching and Learning, [S. l.], v. 17, n. 2, p. 44–62, 2024. DOI: 10.17159/nfzqpd19. Disponível em: https://journals.assaf.org.za/index.php/ijtl/article/view/17989. Acesso em: 13 nov. 2024.